The only downside here is that it uses a bonus action, and you may wish to use that for something else. And theres one, final race Though, not quite a race. Orcs are tall and burly, usually standing over 6 feet tall and weighing between 230 and 280 pounds. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Female Orc Names Neega, Ovak, Ownka, Shaulha, Sulha. The entire race has been declared anathema by the Church of Torrezon, and after centuries of fighting the Legion, the orcs have dwindled to only a few hundred in number. Mountain orcs: This is the most common subrace of Orcs and are easily found in most of Faerun. Common, Orc, Goblin Appearance Average height 6065 (1.82 m) Average weight 200230 lb (91100 kg) Orcs are large and powerful humanoids who can be found across Khorvaire, but particularly in the Demon Wastes, the Mror Holds, and the Shadow Marches. Orc is a bad language to have in your pocket. Save my name, email, and website in this browser for the next time I comment. Primal Intuition: Free skill proficiencies are one of the best things to see as a racial trait, especially if one of those options is Perception. Ability Score Increase. You had to do dark things, you had to learn even darker things. Youll see the benefits of considering a lot of different paths. Luthic is the goddess of birth and the grave, the circle of life, and the caretaker of the Orcish people. Actually, the orcs havent native lands; they frequently live among the orcs. These races all skirt around the Dwendalian Empire, the Menagerie Coast, and Xhorhas. Hobgoblin is a much better tanky option for a Wizard than Orc. Ability Score Increase. Standard Array: 15, 14, 13, 12, 10, 8 Roll 4d6 drop low. Size. However, a subrace of recluse, In this world, Dragonborn arose from Wildemont, but corruption and bigotry upended their society. [8] Those new orcs lost their initial instinctive bellicosity when that battle ended,[9] and despite their transformation, some of them sought out their elvish kin: in Marquet they joined in a utopian city that would later be known as Cael Morrow, the "Drowned City", when The Ruiner, in his anger, shunted it deep into the earth. Your darkvision has a range of 120 feet. Mordenkainen Presents: Monsters of the Multiverse. Ability Score Increase: Your Strength increases by 2. As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. Learn more with our, Wildemount is home to all 9 races available in the. Warlock: Warlocks need CHA to be effective. General Wikidot.com documentation and help section. However, as you read this The Roleplay purpose of a lot of these races is to use stereotypes, nature vs. nurture, and tolerance to make a backstory realistic. A race of brutal warriors who know little of mercy or kindness.Ability Score Increase. Search: Orc Of Exandria 5e Race. This wiki contains spoilers for all stories of Critical Role. Vision You gain proficiency with the trident and net. If you want to discuss contents of this page - this is the easiest way to do it. There are four subraces of orc: Common Orc, Orog, Water Orc, and Purple Orc. Also available on the continent are Aarakocra, Aasimar, Firbolgs, Genasi, Goblins, Goliaths, Kenku, and Tortles. They are usually chaotic evil. You can use Aggressive to move towards some enemies, especially if your ally was knocked out near said enemy. Extra Language- Language . Trending pages Hollow One Genasi Aeormaton Aasimar Eisfuura Uniya Firbolg Satyr All items (72) # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Other A Aarakocra Your Constitution score increases by 1.Aggressive. Publication history. Motivated by their hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home. Half-Orc 5e Guide: https://www.skullsplitterdice.com/blogs/dnd/half-orc-5e What's the best half-orc 5e class? Much rarer than any of the core races, these 8 races have much briefer entries in the history of Wildemont. You can probably bench press a mountain with how much weight you can have on your person at once. Ability Score Increase. Search: Orc Of Exandria 5e Race. They are the antagonists in story after story, and they are well-known for their ruthlessness and anger. Orcs reach adulthood at age 12 and live up to 50 years. Use the buttons below to fine tune the content you see in our guides. The last surviving orc gave them limited information before Grog executed him. Search: Orc Of Exandria 5e Race. Without DEX for survivability or WIS for spellcasting, druids are a definite skip for orcs. Your base walking speed is 30 feet. Search: Orc Of Exandria 5e Race. Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow. These four is where our Wildemount Races Guide begins. Once you use this trait, you can't do so again until you finish a long rest. You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Perception, and Survival. Your base walking speed is 30 feet. Darkvision. Whenever you use this trait, you gain a number of temporary hit points equal to your proficiency bonus. Humans will sleep with anything. Orcs mature a little faster than humans, reaching adulthood around age 14. Dragonborn and Elves have two new subclasses to explore, and Halflings have one. This stat line offers nothing for most other builds, however. document.getElementById( "ak_js_3" ).setAttribute( "value", ( new Date() ).getTime() ); Arcane Eye is unofficial Fan Content permitted under the Fan Content Policy. Being able to push, drag, or lift more weight is more interesting and is likely to come up in a campaign. Speed. Boogins: This subrace is the result of mountain orcs breeding with quaggoths. Ability Score Increase. You can make Orcs work in a variety of melee positions, if you care about taking on a Monstrous personality for it. No Wisdom? Size. Additional accessible formats for this information are available upon request. You can reach the highest shelves in the kitchen And probably punch through the ceiling. Size. Orcs are short-lived, reaching adulthood at around 12 and usually only living around 50 years. [28] Orcs are described as being driven to chaos and destruction either through resentment created by the prejudice of other races or through "the corruption of the Ruiner's blood" driving them to all-consuming fury. The Explorers Guide to Wildemount introduced a few new racial variants, new flavor, and some extra subraces. The color code below has been implemented to help you identify, at a glance, how good that option will be for your orc. Language The tribe is led by the strongest orc in the tribe, known as a chieftain, though the true power of gray Orc tribes is believed to lie within the priest of the tribe. Over the coast, elf grace is just a myth, as they are seen as mere mortals. Wildemount is home to all 9 races available in the Players Handbook; 3 of which received a new Subrace, and all having slightly different cultures. This time they take a close look at the new races for character options in the campaign setting. Exandrian orcs can reach a height of eight feet and are muscular, weighing up to 280 pounds. You can't discern color in darkness, only shades of gray. Speed. Your size is Medium. Learn more with our Wildemount Races Guide. Most orcs lean toward chaotic alignments, and many serve on pirate ships that encourage an inclination toward evil. While most are motivated by their hatred of civilized creatures and the demands of its deities (chiefly, Gruumsh) to destroy said creatures, others became more civilized and aligned with humans half-orcs are born when these alliances are sealed by marriage. Despite separations and occasional conflict, Orcs are part of a federation of tribes organized by a chieftain. Languages. Male. Aggressive: This is trait greatly increases your mobility on the battlefield, allowing you to close the distance between yourself and your target very quickly. Goblinkin and Kenku are seen as monsters, though the nations are quite open to tolerant acceptance if they see a real one. The other five races are less abundant than these four, but nevertheless make up a huge part of Wildemonts racial and social dynamic. Alignment. Aug 02, 2017. The information presented on this site about Dungeons and Dragons, both literal and graphical, is copyrighted by Wizards of the Coast. Legitimately useful. Once you use this trait, you can't use it again until you finish a short or long rest. Size. Orcs are short-lived, reaching adulthood at around 12 and usually only living around 50 years.Alignment. About 280 pounds[1] In the Tal'Dorei Campaign Setting, in Tal'Dorei as of 812 PD, nearly every living orc was a ruthless killer, the word "orc" is associated with slaughter, and the exceptions were uncommon enough that people didn't believe stories about tender or merciful orcs. Orcs stand easily 8 feet tall and corded with powerful muscles, weighing up to 280 pounds. A gray orc tribe consists of 30 50 members. Orcs of all kinds usually had grayish skin, coarse hair, stooped postures, low foreheads, large muscular bodies, and porcine faces that featured lower canines that resembled boar tusks. Stories tell of how the blood of the Ruiner flows in the veins of all orcs, driving them to commit acts of terrible violence and anger. Being within 5 feet of a hostile creature doesn't impose disadvantage on your attack rolls with nets. Pretty bad. Cookies enable you to enjoy certain features, social sharing . Barbarian: As expected, orcs make the perfect barbarians. The average orc rarely survives for more than 40 years, even if it managed to escape from violent deaths. Languages: You can speak, read, and write Common and Orcish. Matt Mercers mind is just booming with opportunities and cultural shifts, and theres quite a few options for Wildemont and elsewhere a DM wants to put them. Most newcomers get recommended to start with the Archives of Nethys (the official rule database) or the Beginner Box, but the same information can be found in this free Pathfinder Primer. [15], On their way to Bazzoxan, the Mighty Nein raced on moorbounders past a small settlement of orc marauders in the Barbed Fields. Portions of the materials used are property of Wizards of the Coast. So orcs as monsters see perfectly in total darkness, but an orc PC gets the imperfect Darkvision trait. Despite widespread belief in this among the orcish and among others, the curse of ruin does not exist, and orcs are only drawn to violence and anger for the same natural reasons as other mortal creatures. That doesnt mean that they are worthless or bad choices far from it. See, This is seemingly contradicted by the statement that Bladegarden was incorporated into the empire "after the fall of the Julous Dominion, nearly three hundred years ago." Great choice! Orcs reach adulthood at age 12 and live up to 50 years. Likely due to this temperament, Orcs are creatures of action rather than thought, and will dive head first (sometimes literally) to achieve their goals. Menacing. Within an orc community, Orogs quickly rise to leadership positions within their clan. The old Orcish culture was very aggressive, a fact perfectly symbolized their their constant planning for, and engaging in, war. Languages. Eyes of Gruumsh are orcs especially tied to the one-eyed god and offer sacrifices, read omens, and advise tribes through Gruumsh's will. 2 AD&D 1st edition 6. You can follow those suggestions or ignore them, but you can't raise any of your scores above 20. Height = 5 feet + 4 inches + your size modifier in inches, Weight in pounds = 175 + (2d6 x your size modifier). Join the Scoundrel Game Labs Mailing List. A: Orcs can be found throughout most of Faern and which they travel through along the mountain ranges which descended from the spine of the world in the far north. The tribe is led by the strongest orc in the tribe, known as a chieftain, though the true power of gray Orc tribes is believed to lie within the priest of the tribe. Orcs fear the curse of ruin that is said to plague their race, and tend strongly toward either chaos (accepting their fate), or toward law (rejecting it). Included among these were the Odakar orcs who held the Ashkeeper Peaks. Find out in our Orc 5E guide. Artificer: Artificers need INT to be effective. And theres one, final race Though, not quite a race. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. We've curated a unified resource that combines aspects of citation graphs (i Epic Encounters: Hall of the Orc King $49 Dungeons & Dragons 5E: Race -- Half-Ogre One of the fun things to play in 1E D&D was a half-ogre Races The Starfinder Roleplaying Game is about more than just meeting aliensit's also about playing alien characters 7: Added races from . Over the coast, elf grace is just a myth, as they are seen as mere mortals. [5][6], During the Calamity, when Corellon pierced the eye of Gruumsh, his blood seared elves in the field, who became vengeful and orc-like. You must end this move closer to the enemy than you started. This world's two-legged merfolk are more comfortable on land than the fish-tailed D&D race, which makes them imminently suited as PCs in Freeport Orc - A WoS Preset However, orcs are great at getting information since Orcs are great DPS warriors due to Blood Fury and Honor Among Orcs book Honor Among Orcs book. Mechanically, the Leonin is a Strength-based brute, having similar ability score increases to the Half-Orc. Strength and Constitution are both extremely potent for Barbarians. Orcs reach adulthood at age 12 and live up to 50 years. You can't discern color in darkness, only shades of gray.Menacing. Size. [16], To the south of the Rumedam Desert and Panagrip Sands are the Gloomed Jungles of Aeshanadoor, home to an erudite orcish society called Yios.[17]. In the Dwendalian Empire, Dwarves are considered to be greedy miners with a passion for alcohol And thats not horribly wrong. Orogs are much stronger and stockier than the other orcs, towering above 6 feet tall. Age. You can't use this feature again until you finish a long rest. These gods bicker and tustle, but they are all critical to Orcish survival, and Orcs care deeply for their gods. [19], Xhorhasian orcs primarily live in nomadic, mixed bands with humans and bugbears, taming the beasts of the wastes and mostly trading peacefully with the Kryn Dynasty. They are roughly the same size as humans, though they are usually muscular and robust. Medium[1] Can a half-orc be. Even amongst Half-Orcs, their curse is still superstitiously believed. A gray orc tribe consists of 30 - 50 members. Your size is Medium. Critical Role Wiki is a FANDOM TV Community. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Give it a look! Thankfully, there's a big handful of classes that benefit from being aggressive. Most of the orcs also have wolf-like ears that are pointed on the ends, just like the ears of elves. Even non-human Half-Elves are accepted amongst the lands of Wildemont, much to the chagrin of backwards-thinking societies. Nothing important can be given to you by Orc. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. Its also a good repositioning tool, since you only technically need to be a square closer than when you started. No supernatural power drives orcs to kill. View and manage file attachments for this page. [22] While orogs have a presence in Exandria, it is unclear to what extent Luthic has a presence in this world, or if she also offers her blessing to the Exandrian orogs. [26] Most orcs lived in wandering bands between the Stormcrest Mountains and Cliffkeep Mountains,[26] and nearly every orc in the Dividing Plains is part of the Ravagers, most willingly. Amongst the Blightshore, on the eastern coast of Xhorhas, there is said to be beings that died once And then rose again. Try and consider how the creators of Wildemont make growing up there interesting as you build your next characters backstory. Orogs are also commonly referred to as Greater Orcs or Elite Orcs. [1], Due to the superstition about the curse of ruin, it is strictly taboo for orcs and goblinkin to have children, as the latter are known to carry the all-too-real Curse of Strife and the nomadic elders fear the madness that would come from a soul afflicted with both curses. Smash your enemies! (Volo's Guide to Monsters, page 120; Eberron: Rising From the Last War, page 32). Many know orcs from their raids on villages and cities alike, as well as their complete bloodlust in the midst of combat. This includes the story for unaired episodes of The Legend of Vox Machina, as it's based on the first campaign of Critical Role from 2015-2017. Though slow to reach decisions, once a water orc chooses a course of action its resolve is harder to shift than a tidal wave. Animal Handling, Nature, and Survival are the only real mediocre skills here, and all three have their place in a build! 80 years[1] No supernatural power drives orcs to kill. A list of the various sentient races found in Exandria, which includes all of the races found in the Dungeons & Dragons Player's Handbook, plus several additional races. You can't discern color in darkness, only shades of gray. Orcs have a stereotype of very poor temperament and angering easily. Orcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium. In the Empire, theyre seen as allies of Imperials. Search: Orc Of Exandria 5e Race. View wiki source for this page without editing. Age: Half-Orcs mature a little faster than Humans, reaching Adulthood around age 14 1 Shadowrun and Races 2 Human 3 Elf 4 Dwarf 5 Orc 6 Troll 7 Metatype Base Attribute Table Races in Shadowrun are reffered to as "Metahumanity" There are five Metatypes in Shadowrun: Human, Elf, Dwarf, Orc and Troll The following is an excerpt from EN World Majority of the . Check out our Orc Naming Guide if you want some inspiration for Orcish names! You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. 30 * Strength is a bit ridiculous, after all. Like Half-Elves, they have a mix of the strengths of their parent's peoples. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.Tactical Genius. Append content without editing the whole page source. Speed. Their origins are shrouded in legend, and it is unknown which version is true. In contrast to lesser orcs, orogs are highly disciplined and straightforward. No dexterity? If he is pleased, he rewards the new Eye of Gruumsh with increased strength and physical resistance, as well as the ability to channel his power to cast spells. Interestingly, Primal Intuition offers mainly WIS skill proficiencies which slots in nicely for a cleric. You dont get any crazy utility, outside of your very quick moving into combat! Here is page with differences between pf2e and 5e. Now the ruling class of the, are rather rare amongst the nation, having been overthrown by the. The more popular exotic nations are, nonetheless, still subject to stereotypes and mythos. Keep in mind that they will never be as powerful as the DEX variations. Physical might is the calling card of the Half-Orc 5e. Fill out the form below to receive Escape From Mt. Halflings have no known origin, but are some of the most talented and curious people that Wildemont has ever seen. This belief is spurred in part by Gruumsh and his pantheon, which teaches that all races are inferior to the orcs. Heh. Orcs breed quickly and live shorter lives compared to other races. On Eberron, orcs are known to be passionate and have a deep sense of faith within their communities. Orcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Whether you want to play to the trope or play against type, the Orc is an iconic fantasy race worth playing. You can take the Dash action as a bonus action. The orc racial traits published in Explorer's Guide to Wildemount were first published in Eberron: Rising from the Last War,[25] differing greatly from the orc racial traits published in the Volo's Guide to Monsters. How do you best make a realistic Orc that can be useful to your allies? Vola, Volen, Yevelda, Baggi, Emen, Engong, Kansif, Myev. How do you best make a realistic Orc that can be useful to your allies? Aspects of this lore, specifically in the existence of a corruption from Gruumsh's blood driving orcs to fury and in that displays of orcish compassion come from human and elven ancestry, were superseded by the Explorer's Guide to Wildemount, which refuted the existence of a blood-borne curse from Gruumsh and asserted orcs are not inherently driven to violence more than any other mortal. Create and save a character sheet for 5e D&D to use in your campaigns. Race Neutral. Your email address will not be published. There are better Darkvision races with good Constitution, like Goblin, that you can work with. And may you pray that they never do. A: Basically, the Orcs prefer to wear the colors which most of the humans think unpleasant: like blood is red, rust red, mustard yellow, yellow green, moss green, greenish purle and the blackish brown. Added many monster pages, check them out! You must end this move closer to the enemy than you started.Savage Demise. The latter went on the create the eponymous settlement of Boroftkrah. A: Orcs were created by the first dark lord and the Morgoth. Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted continue exploring Mythic Odysseys of Theros for fifth edition Dungeons & Dragons. [26] Orcs are considered "a threat to civilization", albeit a mindless and uncoordinated one;[26] they are characterized as generally struggling to structure and lead their bands, though "with each generation, some orcs grow smarter" and more organized.[27]. Gray orcs are easily found near the portal from which they emerged in High Imaskar. You gain proficiency in one skill of your choice from Arcana, Stealth, and Survival.Frightful Screech. According to the Monster Manual, orogs' physical and intellectual abilities are said to be granted by Luthic, a minor cave goddess connected to Gruumsh. Darkvision: Darkvision is always great, but its advantage can be ruined if your party members do not also have it. Paladins have great use of Strength, letting you swing a massive weapon to cleave evil in twain. The latter two races told of howGruumsh was beaten by Corellon.Corellon took his eye. Darkvision. There are also minor changes to their age range. Age. Traits Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. Ondontis: A pacifist cousin of the fey nature orc. Darkvision: In dim light, you can see within 60 feet as if it were bright light. Best D&D races for Dungeons and Dragons 5e Aarakocra Aasimar Aetherborn Bugbear Centaur Changeling Dragonborn Dwarf Elf Firbolg Genasi Gith Gnome Goblin Goliath Halfling Half-Elf Half-Orc Hobgoblin Human Kalashtar Kenku Kobold Lizardfolk Loxodon Minotaur Orc Shifter Simic Hybrid One of the Lords of Sin, The Lord of Pride has been converted to 5E Several orc . They age noticeably faster and rarely live longer than 75 years. In darkness, you can see 60 feet as if it were dim light. Your size is Medium. You have a swimming speed of 30 feet, and you can hold your breath for up to 15 minutes at a time.Aquatic Weapon Proficiency. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Despite this, the Core Races are just one aspect of the world. Orcs call this fury hgar'Gruum, or the curse of ruin, and use it to refer to everything from battle rage to a bad temper. Most orcs approach life with the belief that to survive, one must subjugate potential enemies and control as many resources as possible, which puts them naturally at odds with other races as well as themselves. Motivated by their hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home. As an Amazon Associate I earn from qualifying purchases. Gravity Sinkhole 5E Guide | Wildemount Dunamancy Spell, Lotusden Halfling 5E | Wildemonts Halfling Subrace from Critical Role. Darkvision. Orcs are a race of strong and resilient humanoids, characterized by the tusks of their lower jaws. As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. Published on July 14, 2021, Last modified on May 5th, 2022, Aaron Miller - Wizards of the Coast - Ruthless Knave. Your base walking speed is 30 feet. Your Strength score increases by 2. They can, however, have any alignment. Orogs within an orc community quickly rise to leadership positions within their clan, although in orc armies the orogs will segregate themselves into all-orog military units. Tortles are popular amongst the Coast, but never travel to the other two nations. Your size is Medium. Ranger is fine? In almost all fantasy media, there is not a single more iconic villainous race. Orc Bards are a ton of fun in concept, but bards benefit so much from Dexterity and Charisma, that your statline just doesnt make sense. In the case that you are a non-Wild Shape melee druid, you still want Dexterity or Wisdom more than Strength Though Aggressive is not a bad tool. Humanoid [27] Humans hold little remorse for orcs and view them as savage, bloodthirsty, and bestial. Darkvision 60ft. Youll be a little more healthy than your average race, and youll survive against more diseases, poisons, and death effects. 18 + 2 (Race) DEXTERITY +1 . It is believed that orogs are the result of the union of a male orc and a female ogre. Ranger: If youre up for the challenge, rangers can be built as melee STR-based characters. No real advantage or disadvantage here. Orcs have almost no means of seeing Elves as anything more than sacrifice fodder, unless the Orc is raised away from warbands. / Hasbro, Inc. DND Human Names Guide | Examples and Naming Conventions, Elven Names Guide | Examples and Naming Conventions for 5E, Kenku Names Guide | Examples and Naming Conventions for 5E, Chained Echoes Two Winged Angel Walkthrough, Centaur Names Guide | Examples and Naming Conventions for 5E, Orcs What is there to say about orcs? The Ruiner wishes to take credit for them, and pushed that narrative through his followers. Save my name, email, and website in this browser for the next time I comment. About Exandria Orc Race Of 5e Your Wisdom might be low, but that doesnt usually matter too much. Languages. They are uncommon on the Coast, since they rarely settle, other than in the city of Othe. The interaction between Empire, the Coast, and Xhorhas is also quite racially motivated, leading to a lot of cool interactions between your own character and the world they live in. Orc Follower Overhaul Pick the race and class you want, download the filled-in character sheet and you will be ready to play Hit: 6 (1d6 + 3) piercing damage Orcs are one of Exandria's youngest races, and are said to have been born from elves seared by the blood of Gruumsh, the Ruiner, when Corellon pierced the orc god's eye on the field of . Your low Charisma will be awkward, however, and keep you from being a truly fantastic Paladin. See pages that link to and include this page. They are still useful for their inventiveness in the Empire and on the Coast, but some are seen as stubborn and as backcountry hicks. Age: On average, orcs live for a relatively short 40 years, maturing around 14 years old. Most of the males weigh between 136 to 190 pounds and females weigh between 6 to 150 pounds. Humans make up the bulk of the Dwendalian empire, and define common culture throughout the continent. [1], Orcs and half-orcs alike, believing that the curse of ruin caused them to lash out at loved ones, seek respite in the city of Othe via spiritual peace and belonging. So, we want to take the time to go over a bunch of the races that are native to Wildemont. How do I roleplay a half-orc? Orcs have perfect ASIs for the class, get increased mobility through the Aggressive trait, and get some free skill proficiencies where they may otherwise be lacking. They are seen as quite adept in the Menagerie Coast but rare amongst Xhorhasians. Orogs: This subrace descends from the Mountain Orcs, the latter of which preside in the Underdark. Your base walking speed is 30 feet. Orcs are seen as rather savage and mindless beings, though they simply have the same urge to kill as any other mortal. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Or follow us on Instagram,Twitter, Facebook, and Patreon, Your email address will not be published. View/set parent page (used for creating breadcrumbs and structured layout). Keen Senses: Proficiency in the Perception skill. Orc hits rogue, rogue uses UD 13. [1], The orcs of Boroftkrah have a strong community that communes with Kord (particularly during thunderstorms) through contests of tracking and hunting, and makes offerings of strong prey. Orog are master tacticians. Instead, they make the world dynamic and unique. Hit: 9 (1d12 + 3) slashing damage. It is noted that orcs were brought over from their home plane by the creator races, who built a portal in the Spine of the World mountain range.